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Player faces are excellent, and even offer some occasional game-related faces - a frown for a lowly grounder, a smile for a nice base hit. Even with the graphics cranked up to 1024 x 768, frame rates remained pretty solid, in the 30s or so. The graphics are pretty good, although the animations appear slightly jerky, and you notice some polygonal tearing from time to time. On the PS2, it looks like thousands of individuals, on the PC it looks like a big, muddy mess in the stands. You can tell this in the crowd graphics, in particular. Maybe I'm from the old school where the PC always reigned supreme, but it's a little disconcerting to see a console outstrip our beloved PC in graphics. The graphics are excellent, to be sure, but it's a little disturbing that the PlayStation 2 graphics for the game look better than the PC. Graphics and gameplay are excellent, but there's a few things it leaves out that still irk the Earl lover in me. Triple Play Baseball for the PC certain exceeds Earl on the graphic side of things, but in a lot of ways it still doesn't measure up. Don't ask me how, I'll probably never know. Players would do well for a while and get on hot streaks, or they could be in the dumps and not hitting a damn thing.
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At the time, it was state-of-the-art in graphics, it had the ability to swap around players ad infinitum, and the game just seemed to have a brain, a knowing presence that other baseball titles never did. Any time I see or play a new baseball title, one thing is inevitable - I compare it to Earl Weaver Baseball for the Amiga, in my humble opinion the greatest sports game ever made.Įarl had so much going for it.